Although it maintains the same tight and restricted environments of its predecessors, there’s a great deal of verticality, hidden elements, and side objectives in each level to lend players more content to dig through.Ī level’s objective flow sticks to its traditional format of visiting planets, defeating enemies, and moving on to save another planet in peril while continuing the story. While the objective rarely changes, however, the way things are accomplished do. One level may be a dogfight in the sky in which Ratchet has to take down enemy warships another may be a smaller, more puzzle-focused challenge for Clank to resolve. They’re not as prevalent as the standard third-person shooter/platformer levels, but they do serve as a nice challenge in between.
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